The StateChangeScript element allows you to run a script in a state. More...
A StateChangeScript is run upon entering a state. You can optionally use ScriptAction to specify the point in the transition at which the StateChangeScript should to be run.
State {
name "state1"
StateChangeScript {
name: "myScript"
script: doStateStuff();
}
...
}
...
Transition {
to: "state1"
SequentialAnimation {
NumberAnimation { ... }
ScriptAction { scriptName: "myScript" }
NumberAnimation { ... }
}
}
See also ScriptAction.
script : script |
This property holds the script to run when the state is current.